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@@ -148,6 +148,9 @@ MonoBehaviour:
|
||||
highQualityFiltering:
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m_OverrideState: 1
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m_Value: 0
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filter:
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m_OverrideState: 1
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m_Value: 0
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downscale:
|
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m_OverrideState: 1
|
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m_Value: 0
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|
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@@ -32,8 +32,8 @@ Transform:
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serializedVersion: 2
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_LocalScale: {x: 0.9, y: 0.9, z: 0.9}
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m_ConstrainProportionsScale: 1
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m_Children:
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||||
- {fileID: 4963480517219212217}
|
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m_Father: {fileID: 0}
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@@ -57,8 +57,8 @@ BoxCollider:
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m_ProvidesContacts: 0
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m_Enabled: 1
|
||||
serializedVersion: 3
|
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m_Size: {x: 0.4051012, y: 0.06337005, z: 0.40191492}
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m_Center: {x: 0.0015488714, y: 0.044198424, z: -0.002368316}
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m_Size: {x: 0.40510124, y: 0.07935201, z: 0.40191492}
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m_Center: {x: 0.0015488764, y: 0.036207452, z: -0.0023683244}
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||||
--- !u!82 &2773283124664743149
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||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
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@@ -72,13 +72,13 @@ AudioSource:
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m_audioClip: {fileID: 0}
|
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m_Resource: {fileID: 8300000, guid: 5479f803d82e2514b8f2532f77f05434, type: 3}
|
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m_PlayOnAwake: 1
|
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m_Volume: 0.3
|
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m_Volume: 0.55
|
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m_Pitch: 1
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Loop: 0
|
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Mute: 0
|
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Spatialize: 0
|
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SpatializePostEffects: 0
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Priority: 90
|
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|
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@@ -1919,7 +1919,7 @@ AudioSource:
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m_audioClip: {fileID: 0}
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m_Resource: {fileID: 0}
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m_PlayOnAwake: 0
|
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m_Volume: 0.3
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m_Volume: 0.1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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@@ -1927,7 +1927,7 @@ AudioSource:
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SpatializePostEffects: 0
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Priority: 100
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DopplerLevel: 1
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MinDistance: 1
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MinDistance: 0.40407735
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MaxDistance: 500
|
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Pan2D: 0
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rolloffMode: 0
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3811c91c0ab34594ba812ac2b52cd618
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folderAsset: yes
|
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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+1208
-1
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,22 @@
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||||
using UnityEngine;
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||||
using UnityEngine.InputSystem;
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||||
|
||||
public class ExitHandles : MonoBehaviour
|
||||
{
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||||
private void FixedUpdate()
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||||
{
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||||
if (Keyboard.current != null && Keyboard.current.escapeKey.wasPressedThisFrame)
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||||
{
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||||
QuitGame();
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||||
}
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||||
}
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||||
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||||
private void QuitGame()
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||||
{
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||||
Application.Quit();
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||||
|
||||
#if UNITY_EDITOR
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||||
UnityEditor.EditorApplication.isPlaying = false;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5384884ed8e0b864cb4f90b078206b62
|
||||
@@ -0,0 +1,21 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private TMP_Text statsDispaly;
|
||||
|
||||
private float time;
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||||
private int kills;
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||||
|
||||
public void IncrementKills()
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||||
{
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||||
kills++;
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||||
}
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||||
|
||||
void FixedUpdate()
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||||
{
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||||
time += Time.fixedDeltaTime;
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||||
statsDispaly.SetText($"Time: {time:F0}s | Kills: {kills}");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6f30135307ff0ec4cb878cac80d60090
|
||||
@@ -0,0 +1,71 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
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||||
using UnityEngine;
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||||
using UnityEngine.XR;
|
||||
using UnityEngine.XR.Management;
|
||||
|
||||
public class StartupHeadsetCheck : MonoBehaviour
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN && !UNITY_EDITOR
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||||
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
|
||||
private static extern int MessageBox(System.IntPtr hWnd, string text, string caption, uint type);
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||||
#endif
|
||||
|
||||
private IEnumerator Start()
|
||||
{
|
||||
// Let OpenXR/XR Management initialize.
|
||||
yield return null;
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||||
yield return null;
|
||||
yield return null;
|
||||
yield return null;
|
||||
|
||||
if (!IsOpenXRRunning())
|
||||
{
|
||||
ShowWindowsErrorMessage();
|
||||
Application.Quit();
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsOpenXRRunning()
|
||||
{
|
||||
XRManagerSettings xrManager = XRGeneralSettings.Instance?.Manager;
|
||||
|
||||
if (xrManager == null || xrManager.activeLoader == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var displays = new List<XRDisplaySubsystem>();
|
||||
SubsystemManager.GetSubsystems(displays);
|
||||
|
||||
foreach (XRDisplaySubsystem display in displays)
|
||||
{
|
||||
if (display.running)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ShowWindowsErrorMessage()
|
||||
{
|
||||
#if UNITY_STANDALONE_WIN && !UNITY_EDITOR
|
||||
MessageBox(
|
||||
System.IntPtr.Zero,
|
||||
"No VR headset detected.\n\n" +
|
||||
"Please connect your headset and make sure your OpenXR runtime is active.\n\n" +
|
||||
"SteamVR headset: start SteamVR.\n" +
|
||||
"Meta Quest Link/Air Link: start Meta Quest Link.\n" +
|
||||
"WMR headset: start Mixed Reality Portal.\n\n" +
|
||||
"Then restart the game.",
|
||||
"VR Headset Not Detected",
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||||
0x10 // MB_ICONERROR
|
||||
);
|
||||
#else
|
||||
Debug.LogError("No VR headset detected.");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3b9f3cb88b161274baaeee6f00477851
|
||||
@@ -29,18 +29,18 @@ public class ZombieController : MonoBehaviour
|
||||
[SerializeField] private AudioClip[] sfx;
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||||
[SerializeField] private int sfxDelay = 5; // seconds
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||||
|
||||
private Transform player;
|
||||
private PlayerController player;
|
||||
private Animator animator;
|
||||
private AudioSource audioSource;
|
||||
private float lastSfxPlay;
|
||||
|
||||
private bool IsDead() => currentHealth == 0;
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||||
private bool IsDead() => currentHealth <= 0;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
currentHealth = maxHealth;
|
||||
animator = GetComponent<Animator>();
|
||||
player = GameObject.FindGameObjectWithTag("Player").transform;
|
||||
player = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>();
|
||||
audioSource = GetComponent<AudioSource>();
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ public class ZombieController : MonoBehaviour
|
||||
|
||||
PlaySfx();
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||||
|
||||
float distance = Vector3.Distance(transform.position, player.position);
|
||||
float distance = Vector3.Distance(transform.position, player.transform.position);
|
||||
|
||||
if (distance <= attackDistance)
|
||||
{
|
||||
@@ -92,9 +92,9 @@ public class ZombieController : MonoBehaviour
|
||||
|
||||
private void MoveToPlayer(float speed)
|
||||
{
|
||||
Vector3 direction = (player.position - transform.position).normalized;
|
||||
Vector3 direction = (player.transform.position - transform.position).normalized;
|
||||
transform.position += speed * Time.deltaTime * direction;
|
||||
transform.LookAt(new Vector3(player.position.x, transform.position.y, player.position.z));
|
||||
transform.LookAt(new Vector3(player.transform.position.x, transform.position.y, player.transform.position.z));
|
||||
}
|
||||
|
||||
private void StopMoving()
|
||||
@@ -129,7 +129,10 @@ public class ZombieController : MonoBehaviour
|
||||
private void Die()
|
||||
{
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||||
Debug.Log($"{gameObject.name} is dead");
|
||||
|
||||
animator.SetTrigger(DieHash);
|
||||
player.IncrementKills();
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||||
|
||||
Destroy(gameObject, 2f);
|
||||
}
|
||||
}
|
||||
@@ -123,19 +123,19 @@ MonoBehaviour:
|
||||
m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 0
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 1
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m_PrefilterSoftShadows: 0
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m_PrefilterScreenCoord: 1
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m_PrefilterScreenSpaceIrradiance: 0
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m_PrefilterScreenSpaceIrradiance: 1
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m_PrefilterNativeRenderPass: 1
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m_PrefilterBicubicLightmapSampling: 1
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m_PrefilterReflectionProbeRotation: 1
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m_PrefilterReflectionProbeBlending: 1
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m_PrefilterReflectionProbeBoxProjection: 1
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m_PrefilterReflectionProbeAtlas: 1
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m_ShaderVariantLogLevel: 0
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m_ShadowCascades: 0
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m_Textures:
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@@ -101,7 +101,7 @@ MonoBehaviour:
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m_Keys: []
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m_Values:
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m_PrefilteringModeMainLightShadows: 3
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m_PrefilteringModeAdditionalLight: 4
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m_PrefilteringModeAdditionalLight: 3
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m_PrefilteringModeAdditionalLightShadows: 0
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m_PrefilterXRKeywords: 0
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m_PrefilteringModeForwardPlus: 0
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@@ -123,19 +123,19 @@ MonoBehaviour:
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 0
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 1
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m_PrefilterSoftShadows: 0
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m_PrefilterScreenCoord: 1
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m_PrefilterScreenSpaceIrradiance: 0
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m_PrefilterScreenSpaceIrradiance: 1
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m_PrefilterNativeRenderPass: 1
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m_PrefilterUseLegacyLightmaps: 0
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m_PrefilterBicubicLightmapSampling: 0
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m_PrefilterReflectionProbeBlending: 0
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m_PrefilterReflectionProbeBoxProjection: 0
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m_PrefilterReflectionProbeAtlas: 0
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m_PrefilterBicubicLightmapSampling: 1
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m_PrefilterReflectionProbeRotation: 1
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m_PrefilterReflectionProbeBlending: 1
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m_PrefilterReflectionProbeBoxProjection: 1
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m_PrefilterReflectionProbeAtlas: 1
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m_ShaderVariantLogLevel: 0
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m_ShadowCascades: 0
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m_Textures:
|
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@@ -68,7 +68,21 @@ MonoBehaviour:
|
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- rid: 85001308207054862
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||||
- rid: 85001308207054863
|
||||
m_RuntimeSettings:
|
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m_List: []
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m_List:
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- rid: 1876391467148115968
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||||
- rid: 1876391467148115969
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||||
- rid: 1876391467148115970
|
||||
- rid: 1876391467148115972
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||||
- rid: 1876391467148115973
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||||
- rid: 1876391467148115976
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||||
- rid: 1876391467148115978
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- rid: 1876391467148115986
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- rid: 1876391467148115987
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- rid: 1876391467148115988
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- rid: 85001308207054853
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||||
- rid: 85001308207054863
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||||
m_AssetVersion: 10
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m_ObsoleteDefaultVolumeProfile: {fileID: 0}
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m_RenderingLayerNames:
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@@ -100,42 +100,42 @@ MonoBehaviour:
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obsoleteHasProbeVolumes:
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m_Keys: []
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m_Values:
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m_PrefilteringModeMainLightShadows: 1
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m_PrefilteringModeAdditionalLight: 4
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m_PrefilteringModeAdditionalLightShadows: 1
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m_PrefilteringModeMainLightShadows: 3
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m_PrefilteringModeAdditionalLight: 3
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m_PrefilteringModeAdditionalLightShadows: 2
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m_PrefilterXRKeywords: 0
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m_PrefilteringModeForwardPlus: 1
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m_PrefilteringModeDeferredRendering: 1
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m_PrefilteringModeScreenSpaceOcclusion: 1
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m_PrefilterDebugKeywords: 0
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m_PrefilterDBufferMRT3: 0
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m_PrefilterSSAOSampleCountHigh: 1
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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m_Textures:
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@@ -100,42 +100,42 @@ MonoBehaviour:
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obsoleteHasProbeVolumes:
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m_Values:
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m_PrefilterSSAOSourceDepthLow: 1
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m_PrefilterSSAOSourceDepthMedium: 1
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m_PrefilterSSAOSourceDepthHigh: 1
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m_PrefilterSSAOInterleaved: 1
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m_PrefilterSSAOBlueNoise: 1
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m_PrefilterSSAOSampleCountLow: 1
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m_PrefilterSSAOSampleCountMedium: 1
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m_PrefilterSSAOSampleCountHigh: 1
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 0
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m_PrefilterScreenCoord: 0
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m_PrefilterScreenSpaceIrradiance: 0
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m_PrefilterNativeRenderPass: 0
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m_PrefilterScreenCoord: 1
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m_PrefilterScreenSpaceIrradiance: 1
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m_PrefilterNativeRenderPass: 1
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m_PrefilterUseLegacyLightmaps: 0
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m_PrefilterBicubicLightmapSampling: 0
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m_PrefilterReflectionProbeRotation: 0
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m_PrefilterBicubicLightmapSampling: 1
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m_PrefilterReflectionProbeBlending: 0
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m_ShaderVariantLogLevel: 0
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m_ShadowCascades: 0
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m_Textures:
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@@ -100,42 +100,42 @@ MonoBehaviour:
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obsoleteHasProbeVolumes:
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m_Keys: []
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m_Values:
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m_PrefilteringModeAdditionalLightShadows: 2
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m_PrefilterXRKeywords: 0
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m_PrefilteringModeForwardPlus: 1
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m_PrefilteringModeDeferredRendering: 1
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m_PrefilteringModeScreenSpaceOcclusion: 1
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m_PrefilterWriteRenderingLayers: 0
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m_PrefilterHDROutput: 0
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m_PrefilterAlphaOutput: 0
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m_PrefilterSSAODepthNormals: 0
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m_PrefilterSSAOSourceDepthLow: 0
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m_PrefilterSSAOSourceDepthMedium: 0
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m_PrefilterSSAOSourceDepthHigh: 0
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m_PrefilterSSAOInterleaved: 0
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m_PrefilterSSAOBlueNoise: 0
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m_PrefilterSSAOSampleCountLow: 0
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m_PrefilterSSAOSampleCountMedium: 0
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m_PrefilterSSAOSampleCountHigh: 0
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m_PrefilterDBufferMRT1: 0
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m_PrefilterDBufferMRT2: 0
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m_PrefilterDBufferMRT3: 0
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m_PrefilterSoftShadowsQualityLow: 0
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m_PrefilterSoftShadowsQualityMedium: 0
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m_PrefilterSoftShadowsQualityHigh: 0
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m_PrefilteringModeForwardPlus: 0
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m_PrefilteringModeDeferredRendering: 0
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m_PrefilteringModeScreenSpaceOcclusion: 0
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m_PrefilterDebugKeywords: 1
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m_PrefilterHDROutput: 1
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m_PrefilterAlphaOutput: 1
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m_PrefilterSSAODepthNormals: 1
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m_PrefilterSSAOSourceDepthLow: 1
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m_PrefilterSSAOSourceDepthMedium: 1
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m_PrefilterSSAOSourceDepthHigh: 1
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m_PrefilterSSAOInterleaved: 1
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m_PrefilterSSAOBlueNoise: 1
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m_PrefilterSSAOSampleCountLow: 1
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m_PrefilterSSAOSampleCountMedium: 1
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m_PrefilterSSAOSampleCountHigh: 1
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 0
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m_PrefilterScreenCoord: 0
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m_PrefilterScreenSpaceIrradiance: 0
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m_PrefilterNativeRenderPass: 0
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m_PrefilterScreenCoord: 1
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m_PrefilterScreenSpaceIrradiance: 1
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m_PrefilterNativeRenderPass: 1
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m_PrefilterUseLegacyLightmaps: 0
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m_PrefilterBicubicLightmapSampling: 0
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m_PrefilterReflectionProbeRotation: 0
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m_PrefilterBicubicLightmapSampling: 1
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m_PrefilterReflectionProbeRotation: 1
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m_PrefilterReflectionProbeBlending: 0
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m_PrefilterReflectionProbeBoxProjection: 0
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m_PrefilterReflectionProbeAtlas: 0
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m_PrefilterReflectionProbeAtlas: 1
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m_ShaderVariantLogLevel: 0
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m_ShadowCascades: 0
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m_Textures:
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@@ -5,9 +5,12 @@ EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/SampleScene.unity
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guid: 55daccc09a3b69647bbab145b54a3ab3
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- enabled: 1
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path: Assets/Scenes/MyFactory.unity
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guid: 3a0440a7b7c40364691d7e7f98f69833
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m_configObjects:
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Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2}
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Unity.XR.WindowsMR.Settings: {fileID: 11400000, guid: dc5a169419fa04987b057f65238cf3ba, type: 2}
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@@ -12,12 +12,12 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: Cats&Roses Productions s.r.o.
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productName: ZumbiGame
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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m_ShowUnitySplashLogo: 1
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m_SplashScreenOverlayOpacity: 1
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m_SplashScreenAnimation: 1
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@@ -55,7 +55,7 @@ PlayerSettings:
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mipStripping: 0
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numberOfMipsStripped: 0
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numberOfMipsStrippedPerMipmapLimitGroup: {}
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m_StackTraceTypes: 010000000100000001000000010000000100000001000000
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m_StackTraceTypes: 000000000000000000000000000000000000000001000000
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iosShowActivityIndicatorOnLoading: -1
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androidShowActivityIndicatorOnLoading: -1
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iosUseCustomAppBackgroundBehavior: 0
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@@ -145,8 +145,7 @@ PlayerSettings:
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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preloadedAssets: []
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m_HolographicPauseOnTrackingLoss: 1
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@@ -299,7 +298,14 @@ PlayerSettings:
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AndroidReportGooglePlayAppDependencies: 1
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androidSymbolsSizeThreshold: 800
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m_BuildTargetIcons:
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m_Icons:
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m_Icon: {fileID: 2800000, guid: 6291fbf5d0e7c4642ad863eaf8b60622, type: 3}
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m_Height: 128
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m_Kind: 0
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m_BuildTargetPlatformIcons:
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- m_BuildTarget: Android
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m_Icons:
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@@ -917,7 +923,7 @@ PlayerSettings:
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scriptingBackend:
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il2cppCompilerConfiguration: {}
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il2cppCodeGeneration: {}
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il2cppStacktraceInformation: {}
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@@ -4,7 +4,7 @@
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m_QualitySettings:
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name: Very Low
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@@ -301,7 +301,7 @@ QualitySettings:
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lodBias: 2
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streamingMipmapsMemoryBudget: 512
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@@ -5,7 +5,7 @@ Unity version: `6000.3.13f1` (LTS)
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## Tasky
|
||||
- [x] Instakill panvicou
|
||||
- [x] Zvukový efekt na zombíkov
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||||
- [ ] Meranie času a killov
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- [x] Meranie času a killov
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- [ ] Menu/UI
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- [ ] Hudba počas hrania
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- [ ] Viac spawnerov
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||||
+1
-1
@@ -1,6 +1,6 @@
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<Solution>
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<Project Path="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj" />
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<Project Path="Assembly-CSharp.csproj" />
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<Project Path="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj" />
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<Project Path="Unity.XR.Interaction.Toolkit.Samples.Hands.Editor.csproj" />
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<Project Path="Unity.XR.Interaction.Toolkit.Samples.Hands.csproj" />
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<Project Path="Unity.XR.Hands.Samples.VisualizerSample.csproj" />
|
||||
|
||||
Reference in New Issue
Block a user