Files
zumbi-game/Assets/Scripts/PlayerController.cs
T
2026-05-05 22:13:38 +02:00

22 lines
387 B
C#

using TMPro;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
[SerializeField] private TMP_Text statsDispaly;
private float time;
private int kills;
public void IncrementKills()
{
kills++;
}
void FixedUpdate()
{
time += Time.fixedDeltaTime;
statsDispaly.SetText($"Time: {time:F0}s | Kills: {kills}");
}
}