Commit Graph

16 Commits

Author SHA1 Message Date
br0kenpixel 5d5b3c8e9a remove unreachable condition and translate log message 2026-05-05 11:13:31 +02:00
br0kenpixel 2c70174e69 translate debug log messages 2026-05-05 11:11:59 +02:00
br0kenpixel 6bc9b5b15c simplify player transfor getter in zombie controller 2026-05-05 11:11:07 +02:00
br0kenpixel 6a14b5be4f prevent dead zombie from sliding on floor 2026-05-05 11:08:07 +02:00
br0kenpixel 0d63b7bcce apply language lints 2026-05-05 10:54:55 +02:00
br0kenpixel af5ab14002 Stop tracking android xr settings 2026-05-04 13:32:37 +02:00
br0kenpixel f4a465f4ec fix incorrect prefab 2026-05-04 13:25:47 +02:00
br0kenpixel ad5787ee75 fix incorrect animation name 2026-05-04 13:25:30 +02:00
br0kenpixel 06a72c107f adjust zombie properties 2026-05-04 13:16:36 +02:00
dkecskes 6ee1c92cc8 Add ZombieAnimator controller and animations
- Created a new Animator Controller for the Zombie character, including states for Idle, Walk, Run, Attack, and Die.
- Defined transitions between states based on conditions such as isWalking, isRunning, isAttacking, and Die.
- Added a new Animations folder and associated meta files for proper asset management.
2026-05-04 13:08:33 +02:00
dkecskes 835127238a add zombie controller and implement damage system; update gun controller for raycasting; modify prefab and scene settings 2026-05-04 12:39:20 +02:00
br0kenpixel 957f8845b9 add shoot sfx and gun trigger 2026-05-04 12:16:10 +02:00
br0kenpixel be1c1fe3ed add gun 2026-05-04 11:54:01 +02:00
br0kenpixel d0af9622f6 make zombie spwaner a prefab 2026-05-04 11:25:27 +02:00
br0kenpixel 4ddd24b45b zombie + spawner 2026-04-27 10:23:16 +02:00
br0kenpixel d91931c23c initial 2026-04-20 12:06:52 +02:00