Commit Graph

16 Commits

Author SHA1 Message Date
br0kenpixel 8e3da63667 fix ui and disable spawners 2026-05-10 21:56:25 +02:00
dkecskes 991ea49135 added zumbi spawners 2026-05-10 20:48:49 +02:00
br0kenpixel 121b428b97 move 2nd pan up 2026-05-05 22:17:35 +02:00
br0kenpixel f759078060 fix pan collider on bottom 2026-05-05 22:17:05 +02:00
br0kenpixel 68c82eeee1 add basic UI to player 2026-05-05 22:13:38 +02:00
br0kenpixel ad29eb7ed0 fix frying pan physics 2026-05-05 12:57:52 +02:00
br0kenpixel fab63cc082 add frying pan 2026-05-05 12:38:22 +02:00
br0kenpixel 3158befb1e add more spawners 2026-05-05 11:59:08 +02:00
br0kenpixel f4a465f4ec fix incorrect prefab 2026-05-04 13:25:47 +02:00
dkecskes 6ee1c92cc8 Add ZombieAnimator controller and animations
- Created a new Animator Controller for the Zombie character, including states for Idle, Walk, Run, Attack, and Die.
- Defined transitions between states based on conditions such as isWalking, isRunning, isAttacking, and Die.
- Added a new Animations folder and associated meta files for proper asset management.
2026-05-04 13:08:33 +02:00
dkecskes 835127238a add zombie controller and implement damage system; update gun controller for raycasting; modify prefab and scene settings 2026-05-04 12:39:20 +02:00
br0kenpixel 957f8845b9 add shoot sfx and gun trigger 2026-05-04 12:16:10 +02:00
br0kenpixel be1c1fe3ed add gun 2026-05-04 11:54:01 +02:00
br0kenpixel d0af9622f6 make zombie spwaner a prefab 2026-05-04 11:25:27 +02:00
br0kenpixel 4ddd24b45b zombie + spawner 2026-04-27 10:23:16 +02:00
br0kenpixel d91931c23c initial 2026-04-20 12:06:52 +02:00