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Add ZombieAnimator controller and animations
- Created a new Animator Controller for the Zombie character, including states for Idle, Walk, Run, Attack, and Die. - Defined transitions between states based on conditions such as isWalking, isRunning, isAttacking, and Die. - Added a new Animations folder and associated meta files for proper asset management.
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@@ -19986,6 +19986,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: XR Origin (XR Rig)
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objectReference: {fileID: 0}
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- target: {fileID: 1717954561962503725, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
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propertyPath: m_TagString
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value: Player
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objectReference: {fileID: 0}
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- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
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propertyPath: m_RootOrder
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value: 1
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