Add ZombieAnimator controller and animations

- Created a new Animator Controller for the Zombie character, including states for Idle, Walk, Run, Attack, and Die.
- Defined transitions between states based on conditions such as isWalking, isRunning, isAttacking, and Die.
- Added a new Animations folder and associated meta files for proper asset management.
This commit is contained in:
dkecskes
2026-05-04 13:08:33 +02:00
parent 835127238a
commit 6ee1c92cc8
6 changed files with 803 additions and 78 deletions
+4
View File
@@ -19986,6 +19986,10 @@ PrefabInstance:
propertyPath: m_Name
value: XR Origin (XR Rig)
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503725, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_TagString
value: Player
objectReference: {fileID: 0}
- target: {fileID: 1717954561962503726, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3}
propertyPath: m_RootOrder
value: 1