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dist/
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.vscode/
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.DS_Store
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# Brave Origin Windows Unlocker
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# Brave Origin Unlocker
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A TypeScript utility for unlocking Brave Origin features on Windows by modifying the local application state.
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A TypeScript utility for unlocking Brave Origin features on Windows and macOS by modifying the local application state.
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## Overview
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@@ -11,34 +11,69 @@ This tool modifies the Brave Origin browser's local state configuration to unloc
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- ✅ Unlocks Brave Origin features
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- ✅ Modifies purchase validation state
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- ✅ Updates SKU credentials
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- ✅ Windows-compatible local data path handling
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- ✅ Windows and macOS auto-detection & compatibility
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- ✅ Easy execution and cross-compilation via Deno tasks
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## Requirements
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- **Deno** - Modern JavaScript/TypeScript runtime
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- **Windows OS** - Designed for Windows file paths
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- **Windows OS or macOS** - Supported operating systems
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- **Brave Origin** - The browser being modified
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- **File Write Permissions** - Access to `%LOCALAPPDATA%` directory
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- **File Write Permissions** - Access to browser configurations
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## Installation
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1. Install [Deno](https://deno.land/) if you haven't already
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1. Install [Deno](https://deno.land/) if you haven't already.
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2. Clone this repository:
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```bash
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git clone https://github.com/ObjectAscended/brave-origin-windows-unlocker.git
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cd brave-origin-windows-unlocker
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```
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## How to Run 🚀
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The script automatically detects whether you are running on Windows or macOS. You can run the unlocker directly with:
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```bash
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deno task unlock
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```
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---
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## How to Compile / Cross-Compile 📦
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You can build standalone binaries for different operating systems and architectures using the pre-configured compilation tasks:
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### Compile for Windows (x64)
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```bash
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deno task compile-win
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```
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### Compile for macOS Apple Silicon (ARM64)
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```bash
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deno task compile-mac-arm
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```
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### Compile for macOS Intel (x64)
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```bash
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deno task compile-mac-x64
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```
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These tasks will output the built binaries into the `dist/` directory.
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---
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## Pre-Bundled Deno Binaries 🎉
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In our latest releases, we offer **pre-bundled Deno binaries** that make running the Windows unlocker easier than ever! 🚀 You can download them from our [latest release page](https://github.com/ObjectAscended/brave-origin-windows-unlocker/releases/latest). These binaries ensure a smooth setup and save you time, so you can focus on enjoying your experience without unnecessary hassle! 🕒
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In our latest releases, we offer **pre-bundled Deno binaries** that make running the unlocker easier than ever! 🚀 You can download them from our [latest release page](https://github.com/ObjectAscended/brave-origin-windows-unlocker/releases/latest). These binaries ensure a smooth setup and save you time.
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## Why Run the Windows Unlocker Instead of WSL? 🤔
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## Why Run the Unlocker Natively? 🤔
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Running the Windows unlocker natively is typically a better choice than running a browser inside WSL. Here's why:
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Running the unlocker natively is typically a better choice than running a browser inside virtual/emulated environments. Here's why:
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1. **Performance**: The native Windows experience generally offers better performance than emulated environments like WSL. ⚡
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1. **Performance**: The native experience generally offers better performance than emulated environments. ⚡
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2. **Simplicity**: You avoid complex setups and configurations, making it more straightforward for users of all levels. 🛠️
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3. **Compatibility**: Some features and functionalities might only work seamlessly in a Windows environment, ensuring you get the most out of your tools. 🔗
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3. **Compatibility**: Some features and functionalities might only work seamlessly in a native environment, ensuring you get the most out of your tools. 🔗
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4. **User Experience**: Enjoy a more intuitive interface and fewer problems managing dependencies. 😊
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Enjoy using our tool! 🎈
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{
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"tasks": {
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"unlock": "deno run --allow-env --allow-read --allow-write unlock.ts",
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"compile-win": "deno compile --allow-env --allow-read --allow-write --target x86_64-pc-windows-msvc --output dist/unlock-win.exe unlock.ts",
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"compile-mac-arm": "deno compile --allow-env --allow-read --allow-write --target aarch64-apple-darwin --output dist/unlock-mac-arm unlock.ts",
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"compile-mac-x64": "deno compile --allow-env --allow-read --allow-write --target x86_64-apple-darwin --output dist/unlock-mac-x64 unlock.ts"
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}
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}
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const localAppData = Deno.env.get("LOCALAPPDATA");
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const os = Deno.build.os;
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const versions = ["Brave-Origin-Beta", "Brave-Origin-Nightly"];
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let localStatePathPattern: (version: string) => string;
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if (os === "windows") {
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const localAppData = Deno.env.get("LOCALAPPDATA");
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if (!localAppData) {
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console.error("Error: LOCALAPPDATA environment variable not found.");
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Deno.exit(1);
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}
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localStatePathPattern = (version) =>
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`${localAppData}\\BraveSoftware\\${version}\\User Data\\Local State`;
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} else if (os === "darwin") {
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const homeDir = Deno.env.get("HOME");
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if (!homeDir) {
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console.error("Error: HOME environment variable not found.");
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Deno.exit(1);
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}
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localStatePathPattern = (version) =>
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`${homeDir}/Library/Application Support/BraveSoftware/${version}/Local State`;
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} else {
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console.error(`Error: Unsupported operating system: ${os}`);
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Deno.exit(1);
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}
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const versions = ["Brave-Origin", "Brave-Origin-Beta", "Brave-Origin-Nightly"];
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let foundAny = false;
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for (const version of versions) {
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const localStatePath = localAppData + "\\BraveSoftware\\" + version + "\\User Data\\Local State";
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const localStatePath = localStatePathPattern(version);
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try {
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const localState = JSON.parse(await Deno.readTextFile(localStatePath));
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localState.brave = localState.brave || {};
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localState.brave.origin = { purchase_validated: true };
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localState.skus = {
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