You've already forked zumbi-game
add frying pan
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
using UnityEngine;
|
||||
|
||||
[RequireComponent(typeof(AudioSource))]
|
||||
public class PanController : MonoBehaviour
|
||||
{
|
||||
private AudioSource audioSource;
|
||||
|
||||
void Start()
|
||||
{
|
||||
audioSource = GetComponent<AudioSource>();
|
||||
}
|
||||
|
||||
void OnCollisionEnter(Collision collision)
|
||||
{
|
||||
audioSource.Play();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user