fix incorrect prefab

This commit is contained in:
2026-05-04 13:25:47 +02:00
parent ad5787ee75
commit f4a465f4ec
2 changed files with 93 additions and 3 deletions
+1 -2
View File
@@ -1827,7 +1827,7 @@ Animator:
m_GameObject: {fileID: 4493914613880827488}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 8f7380da49034cd488ddff94b1ac35d1, type: 3}
m_Controller: {fileID: 9100000, guid: 2ef8e6599b7f9934e8ff0d64c5325a1f, type: 2}
m_Controller: {fileID: 9100000, guid: fc6cda09705a6824e9eaa0ce51cfe7a2, type: 2}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
@@ -1899,7 +1899,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9e6afdd2619c6db4e9c079733c664364, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ZombieController
maxHealth: 100
--- !u!1 &4710940672626480558
GameObject:
m_ObjectHideFlags: 0