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simplify member access
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@@ -75,7 +75,7 @@ public class ZombieController : MonoBehaviour
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private AudioClip PickSfx()
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{
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return sfx[UnityEngine.Random.Range(0, sfx.Length)];
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return sfx[Random.Range(0, sfx.Length)];
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}
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private void PlaySfx()
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