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fix incorrect animation name
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@@ -96,7 +96,7 @@ public class ZombieController : MonoBehaviour
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private void Die()
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{
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Debug.Log($"{gameObject.name} je mŕtvy!");
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animator.SetTrigger("die");
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animator.SetTrigger("Die");
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Destroy(gameObject, 2f);
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}
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}
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