fix missing c# import

This commit is contained in:
2026-05-10 22:11:53 +02:00
parent aaa41c23ff
commit 05d6610f38
3 changed files with 17 additions and 1 deletions
+13
View File
@@ -22863,6 +22863,7 @@ GameObject:
m_Component:
- component: {fileID: 1559810201}
- component: {fileID: 1559810200}
- component: {fileID: 1559810202}
m_Layer: 0
m_Name: BaseGameHandles
m_TagString: Untagged
@@ -22897,6 +22898,18 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1559810202
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1559810199}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5384884ed8e0b864cb4f90b078206b62, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ExitHandles
--- !u!1001 &1562126400
PrefabInstance:
m_ObjectHideFlags: 0