Files
PlayIntegrityFork/app/src/main/cpp/shadowhook/common/sh_sig.h
chiteroman e03f363117 v12.2
2023-11-10 21:43:37 +01:00

50 lines
1.6 KiB
C

// Copyright (c) 2021-2022 ByteDance Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// Created by Kelun Cai (caikelun@bytedance.com) on 2021-04-11.
#pragma once
#include "sh_config.h"
#ifdef SH_CONFIG_SIG_PROT
#include "bytesig.h"
#define SH_SIG_TRY BYTESIG_TRY
#define SH_SIG_CATCH BYTESIG_CATCH
#define SH_SIG_EXIT BYTESIG_EXIT
#else
#define SH_SIG_TRY(...) \
do { \
if (0 == 0) {
#define SH_SIG_CATCH(...) \
} \
else {
#define SH_SIG_EXIT \
} \
} \
while (0) \
;
#endif